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NPC Generator

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Advanced [show]


Delg Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a white and black handkerchief worn on his right side. His chestnut hair is unkempt and raggedy. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Military. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Delg Foamtankard, Male Dwarf Aristocrat 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Donaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his copper crest to look like a famous performer. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Jeweler business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Selfish, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Donaar Vangdondalor, Male Dragonborn Paladin 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Peridot (80 gp). Malachite (5 gp).


Social Check DCs


Ildrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a red vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is knotted and matted. His red eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Ildrex Beryntolthropal, Male Dragonborn Wizard 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. Carnelian (30 gp). Eye agate (12 gp). 1 Everburning torch.


Social Check DCs


Adran Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He has styled his blonde hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Adran embodies much of what other species detest in the Half-Elves. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Bounty Hunter, but he got bored and became a Unemployed. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and to be a bounty hunter again

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Job. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Adran Wasanthi, Male Half-Elf Sorcerer 15
Medium (4'9") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 77 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. Obsidian (13 gp). Black star sapphire (500 gp). Golden pearl (160 gp). Brown-green garnet (160 gp). Brown-green garnet (160 gp). Chalcedony (70 gp). 1 Medium magic item.


Social Check DCs


Donaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red crest is heavily combed to the right. He has gold eyes and a blue hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: Donaar hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving Donaar alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Persistence. Bonds: Enemies. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Donaar Dhyrktelonis, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Chalcedony (60 gp).


Social Check DCs

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