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Uraim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long golden hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Uraim Graybeard, Male Dwarf Paladin 11
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2900 gp. Black star sapphire (1100 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Brown-green garnet (60 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vilberg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of brigands; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Sage

Voice: German accent

Attributes [hide]

Vilberg Dumph, Male Half-Orc Cleric 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are hazel and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Tod Kettlewhistle, Male Halfling Wizard 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs


Amûg Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black armored body suit, with a simple blue line shooting up and back down. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Farmer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Amûg Tattersall, Male Half-Orc Adept 6
Medium (5'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Azurite (5 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this man usually wears his brown robe and has his spear always slung over his shoulder. He has moderate length red fur. He has a dull look in his yellow eyes.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Bonds: Religious, Mentor, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Quick On the Water, Male Tabaxi Aristocrat 8
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Red-brown spinel (100 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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