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Advanced [show]


Ildrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brass crest, when down, is lengthy. His eyes are red.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lamia in disguise. He worked as a nervous Healer and found it very stressful. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic, Professionalism, Joker. Bonds: Adventurer, Job, Criminal record. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ildrex Ebynichtomonis, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, History +6
Senses Passive Perception 12
Languages Common, Celestial, Terran, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. His brown hair is lengthy. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Crown-heir, but he got bored and became a Dyer. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Vondal Balderk, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Athletics +8, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +5

Possessions: 1000 gp. Jasper (50 gp). Alexandrite (400 gp). White pearl (150 gp). Jacinth (8000 gp). Jasper (50 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is dark red, silky, and of moderate length. His fierce white eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the north. His father was a soldier and died while he was still young. Mordai was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Military. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Mordai Abstract, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 87 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Shágflak Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses in black turtlenecks beneath a violet coat with blue slacks. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: Shágflak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Religious. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Shágflak Altham, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp. Malachite (15 gp). Pink pearl (130 gp). Coral (130 gp). Chrysoprase (40 gp).


Social Check DCs


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thorpe Wildcloak, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 53 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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