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NPC Generator

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Advanced [show]


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He has white fur. His amber unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. A freak accident while working with his Actor mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Spring Candle, Male Tabaxi Wizard 15
Medium (5'8") Tabaxi, Chaotic Good (CR 15)
Armor Class 11
Hit Points 85 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1000 gp. Azurite (16 gp). Eye agate (16 gp). Deep green spinel (110 gp). Azurite (16 gp). Silver pearl (110 gp). Violet garnet (800 gp). Sard (50 gp). Amber (110 gp). Alexandrite (800 gp). Malachite (16 gp). Golden pearl (110 gp). Blue quartz (16 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (800 gp). Emerald (600 gp). Aquamarine (800 gp). Jade (110 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are gray.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Aelar Ostoroth, Male Elf Paladin 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Gilbert Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean yellow cloak covering his clean studded leather. His white hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Bellfounder profession.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to be a bellfounder again

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Osav, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 12 (+1)8 (-1)
Skills Arcana +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Gnoll, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (30 gp). Finely wrought small gold bracelet (30 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Mantus Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair down. His skin is flawless and his white eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up whip and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Mantus Scorn, Male Tiefling Druid 5
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp. Rock crystal (70 gp). Azurite (5 gp). Aquamarine (300 gp).


Social Check DCs


Jebeddo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered blue stockings. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has moderate length black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Jebeddo was born with his father's beautiful face. He worked as a nervous Dyer and found it very stressful. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Jebeddo Scheppen, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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