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NPC Generator

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Advanced [show]


Oren Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears his red hair up. His eyes are amber.

Personality: Eccentric and domineering, Oren will drive conversation. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life.

Ideals: Extrovert. Flaws: Lazy, Depressed. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Oren Copperkettle, Male Halfling Warrior 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and find a way to reverse the transformation of his sister

Bonds: Nature, Family, Religious, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Frederick Acton, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Deep blue spinel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Brottor Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length white hair. He has gleaming, smiling green eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Bonds: Adventurer, Immigrant, Enemies, Attractive, Rich. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Brottor Graybeard, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Kellen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Kellen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kellen's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Guardian. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Kellen Beren, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rimple Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Rimple grew up listening to his mother's many stories. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Rimple Ironhide, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. 1 Silk rope.


Social Check DCs

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