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Advanced [show]


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, green, dusty cloak. He has a very tight haircut. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Beloril took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Beloril Frostbeard, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp.


Social Check DCs


Soveliss Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Joker, Gifted, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Soveliss Iranapha, Male Elf Sorcerer 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Trym Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His head has been shaved. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, In love, Religious. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Trym Dalanthan, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Freshwater pearl (12 gp). Violet garnet (300 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Tûhorn Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Butcher does. His hair is chestnut and curly. His hazel unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Butcher, Tûhorn learned a great deal about his mother's area of expertise. A freak accident while working with his Cook mother left him crippled. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: To be a Cook again.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Tûhorn Copeland, Male Half-Orc Paladin 8
Medium (5'11") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His fur is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Assassin, but he got bored and became a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Bonds: Rich, Attractive, Job, Slave. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Shivering Of Wine, Male Tabaxi Wizard 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp. Coral (70 gp). Red garnet (70 gp).


Social Check DCs

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