Chay Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His black hair is cut short. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, Job, Criminal record. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 37 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Druidic, Sylvan, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 10000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Solid gold idol (1000 gp). Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Old masterpiece painting (700 gp). An abacus with copper, silver and gold markers (30 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). A small bag of saffron. (100 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (4000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver chalice with lapis lazuli gems (30 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item.
Theodoric Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short with large spiked bangs in the front. He has hazel eyes and a grey hat with a pastel feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Fivin Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Fletcher, but he got bored and became a Mortician. He struck the Mortician job and began his own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker. Bonds: Attractive, Religious, Rich, Job. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item.
Arnold Blythe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Architect.
Motivation: To reunite with his absent mother; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Job, Family. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. Chalcedony (40 gp). Silver pearl (70 gp). Jet (70 gp). Hematite (4 gp). White pearl (70 gp). Amethyst (70 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Horhog Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He sports brown clothing, slightly heavier than average wear, marred by sweets. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 11)
Armor Class 9
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 800 gp. Hematite (9 gp). Deep green spinel (50 gp). Black opal (1600 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.
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