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NPC Generator

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Advanced [show]


Bharash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears skinny pants and wears a brown and violet robe with the hood down. His white crest is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling gold eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Bharash lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and doesn't want to be a cook and was forced into it by his family

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Bharash Norixius, Male Dragonborn Barbarian 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large blue jacket. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Bonds: Poor, Attractive, Job, Adventurer, Criminal record. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Tordek Ironfist, Male Dwarf Cleric 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Frouse Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His eyes are blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Frouse has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frouse Fabblestabble, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Beiro Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beiro Suithrasas, Male Elf Warrior 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Black pearl (300 gp). 1 Good lock.


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his greataxe ready. His chestnut hair is lengthy and is close to two feet long. He has hazel eyes and a grey hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the large cave and found the beat up greataxe and armor he uses now. He struck the Tailor job and began his own company from there.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Gerald Shelley, Male Human Warrior 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 1 Healer’s kit.


Social Check DCs

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