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Bilbron Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his brown hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Bilbron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Addict, Insomniac, Disease. Bonds: Rich, Military. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Bilbron Daergel, Male Gnome Druid 6
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is unkempt and raggedy. His eyes are white.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with dancing.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Marbas took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has never given up on his dancing dream.

Motivation: Retire the richest man in the east; and to find somewhere to settle down

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Gluttony, Male Tiefling Druid 5
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Delebean Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries a battered ceremonial dagger and tarnished flail as well. He has done his best to style his chestnut hair to look like a famous performer. This blue eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Delebean was left his father's suit of armor and trained in its use and care. After a long history of fighting, Delebean and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Delebean Turen, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his feathered tan hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: The child of northern immigrants he idolized his mother. He moved out west to avoid the crime he committed. He has dedicated himself to building a better kind of golem.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Spring Candle, Male Tabaxi Adept 4
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Traki Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey armored body suit, with a simple brown line shooting up and back down. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He left for the east, certain he would find work there.

Motivation: To protect his home; and a strong sense of loyalty to half-elven people

Ideals: Pacifist. Flaws: Racist. Bonds: Guardian, Immigrant. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Traki Gentry, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 5000 cp. Azurite (15 gp).


Social Check DCs

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