Fargas Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut short. His half smiles and blue eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Passionate, Logical. Bonds: Attractive, Rich, Military. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp.
Zepar Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue hair is singed and shortened. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 16)
Armor Class 10
Hit Points 64 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Goblin
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 12000 gp. Black opal (1100 gp). Aquamarine (900 gp). Coral (150 gp). Black opal (1100 gp). Star rose quartz (20 gp). Brown-green garnet (150 gp). Emerald (1100 gp). Blue star sapphire (1100 gp). White pearl (150 gp). Blue star sapphire (1100 gp). Amethyst (150 gp). 1 Medium magic item. 1 Medium magic item.
Cloud Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His brown fur is greasy and uncared for. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Rich, Mentor. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 100 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 900 pp. Chrysoprase (20 gp). Aquamarine (400 gp). Black pearl (400 gp). Moss agate (14 gp). Malachite (14 gp). Aquamarine (400 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Violet garnet (400 gp). Chrysoberyl (90 gp). Banded agate (14 gp). Blue quartz (14 gp). Brown-green garnet (90 gp). Freshwater pearl (14 gp). Golden yellow topaz (400 gp). Moonstone (20 gp). 1 Medium magic item.
Geoffrey Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and golden with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. This green eyed easterner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: Geoffrey was born the youngest of three triplets. After coming to the age of reason, Geoffrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to clean up the streets
Ideals: Optimist, Professionalism, Gifted. Bonds: Family, Guardian. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Lapis lazuli (16 gp). 1 Healer’s kit.
Taklinn Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin black vertical stripes and yellow pants, and he perpetually has his morningstar ready. He keeps his blonde hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Taklinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is lazy, self-centered, vain, and jealous.
History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
