Azdûsh Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His black hair is singed and shortened. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Religious, Poor. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Ombul Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: He was raised by priests from a young age. When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Bonds: Attractive, Military, Religious, Mentor. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Red garnet (100 gp). Obsidian (5 gp). Tourmaline (100 gp). Pink pearl (100 gp).
Delg Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He has blonde hair. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Delg was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love; and to settle down with his crush
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family, Has a crush. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Draconic
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Jet (100 gp). Rock crystal (60 gp). Pink pearl (100 gp). Tiger eye turquoise (7 gp). Tourmaline (100 gp). Jet (100 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Minor magic item.
Himo Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a violet suit, white shirt, and brown tie. He has no hair. His amber eyes peer out from beneath his small violet hat.
Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Full Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
Anthony Harrington, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Rich, Adventurer. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp. Chrysoberyl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
