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NPC Generator

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Advanced [show]


Percival Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a red costume with the symbols of the four houses of cards on his torso. He keeps his blonde hair in a pixie cut. His eyes are a pleasant gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and to end his boredom

Ideals: Joker. Bonds: Attractive, Nature, Immigrant. Occupation: Merchant

Voice: American accent

Attributes [hide]

Percival Watson, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Jet (160 gp).


Social Check DCs


Norkruuth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His scarlet crest is heavily combed to the right. He has red eyes and a black hat with a brown feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Norkruuth grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Norkruuth Akambherylliax, Male Dragonborn Rogue 7
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Terran, Abyssal, Auran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: Violet garnet (700 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Aldous Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright red suits and hats. He wears a colorful flower in his black hair. His eyes are hazel and catlike.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has drifted from career to career and currently works as a Brewer.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a knight again

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job, Slave. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Aldous Melancon, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Eye agate (12 gp).


Social Check DCs


Nadarr Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His blue crest is lengthy. This red eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family.

Ideals: Impeccable. Bonds: Rich, Family. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Nadarr Zzzxaaxthroth, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 7000 sp. Iolite (20 gp). Hematite (4 gp). Golden yellow topaz (600 gp). Zircon (20 gp). Citrine (20 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Colton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue cloak and cross-gartered green stockings. His tied-back hair is chestnut. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the south. Kody was born on a far western island where he grew up under the tutelage of his mother, an expert Masseuse. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Kody never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Flaws: Ugly, Disease, Shy. Bonds: Immigrant, In love. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Kody Colton, Male Human Cleric 2
Medium (6'4") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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