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Advanced [show]


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow tunic with white highlights, and long pastel pants that bunch up around his shoes. He is bristling with hidden weapons, mostly clubs and crossbows. His crest is brass and curly. His eyes are gold and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Criminal record, Military, Nature, Adventurer, Has a crush. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Warlock 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 50 pp.


Social Check DCs


Lucan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. He is portly but not overly obese. He has a small bristly mustache and wavy brown hair. This gray eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting. Flaws: Secretive. Bonds: Family, Military, Mentor. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Lucan Othronus, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a glaive. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Quarion Ilphelkiir, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, his parents were killed by a goblins raid, leaving Senteq alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Adventurer, Enemies. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Senteq Miggledy, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp.


Social Check DCs


Sammal Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.

Personality: Eccentric and domineering, Sammal will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Sammal Hurt, Male Tiefling Bard 4
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs

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