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Advanced [show]


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Thradal Bigtoe, Male Dwarf Ranger 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Salasar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His black crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Salasar is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Salasar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Insane, Disease. Bonds: Poor. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Salasar Hshhsstoroth, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 70 gp.


Social Check DCs


Shane Marston, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Military, Debt. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Marston, Male Human Wizard 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Clinton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a fancy black suit. His black hair is knotted and matted. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: Heward was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Philantrophist, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Heward Clinton, Male Human Warlock 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Malachite (6 gp). Deep blue spinel (400 gp). Jade (160 gp). Amethyst (160 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Criminal record. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cimer Agony, Male Tiefling Rogue 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 16 (+3)19 (+4)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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