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NPC Generator

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Advanced [show]


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his white hair well, parting it to the left. He has green eyes and a grey hat with a violet feather.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: Gimurt was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Oskar was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly, Shy. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Ranger 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 24000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his father. Calcitro was born on a far western plains where he grew up under the tutelage of his father, an expert Miller. He inherited the family business which he has now maintained for 7 years.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Flaws: Insane, Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Calcitro Strongbones, Male Halfling Sorcerer 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Banded agate (16 gp). Tourmaline (160 gp). 1 Half-Plate.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and tends to wear a large brown jacket. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Adam took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Athletic, Gifted. Bonds: Has a crush, Adventurer, Criminal record, Family. Occupation: Servant

Voice: French accent

Attributes [hide]

Adam Garrick, Male Human Fighter 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Nature +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 60 pp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2500 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has a red handlebar mustache and slicked back red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a brigands raid, leaving Thoradin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Thoradin Fallack, Male Dwarf Druid 9
Medium (4'5") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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