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NPC Generator

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Advanced [show]


Gorfel Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His hair is blonde and curly. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Fisher, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Poor, Family. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Gorfel Rodney, Male Half-Orc Adept 17
Medium (6'8") Half-Orc, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 47 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 12000 gp. Pink pearl (80 gp). Smoky quartz (70 gp). Alexandrite (1300 gp). Golden pearl (80 gp). Pink pearl (80 gp). Moss agate (10 gp). Chrysoberyl (80 gp). Amber (80 gp). Black star sapphire (1300 gp). Moss agate (10 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Amber (80 gp). Obsidian (10 gp). Aquamarine (1300 gp). Carnelian (70 gp). Brown-green garnet (80 gp). Aquamarine (1300 gp). Freshwater pearl (10 gp). Iolite (70 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Red garnet (80 gp).


Social Check DCs


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down, and carries ceremonial daggers. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rangrim's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Aristocrat 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses like a well dressed Engraver does. His fur is cinnamon and very short. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the west. His psionic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Job, Military, Immigrant. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Seven Running, Male Tabaxi Druid 7
Medium (5'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)19 (+4)
Skills Deception +7, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Just what you see.


Social Check DCs


Shifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white tunic with yellow highlights, and long white pants that bunch up around his shoes. He wears a colorful flower in his orange fur. This hazel eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Shifting hails from a village terrorized by orcs. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, In love. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Shifting On the Mountaintop, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Thamuz Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. His hair is short and dark red. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamuz Amuse, Male Tiefling Cleric 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Giant, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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