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NPC Generator

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Advanced [show]


Peren Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His long red hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Assassin job and began his own company from there.

Motivation: To unite with his sister; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Poor, Job, Family. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Peren Rothenel, Male Elf Adept 4
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has golden hair. His eyes, though not visible through his cowl, are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Wedgwood, Male Human Bard 6
Medium (5'3") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp.


Social Check DCs


Arannis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of death around his neck, and a kukri on his belt, marred by teas. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and to be a gardener again

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Arannis Dalanthan, Male Half-Elf Cleric 10
Medium (5'7") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2100 gp. Solid gold idol (1000 gp). Gold and ruby ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. In his 10th year, his parents were killed by a dire rats raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his poetry dream.

Motivation: Revenge.

Ideals: Artistic, Fighting. Bonds: Rich, Attractive, Military, Enemies. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Barendd Battlehammer, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2

Possessions: 130 pp. Tourmaline (40 gp). Blue quartz (14 gp). Rock crystal (70 gp). 1 Half-Plate.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black small hat and black clothes. His long blonde hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: The child of a Ploughman, who enjoyed hunting, Kilvar was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Dwarven people; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Kilvar Loderr, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 5000 sp. Obsidian (16 gp). Alexandrite (1300 gp). Banded agate (16 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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