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Advanced [show]


Taklinn Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: Taklinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism, Fighting. Flaws: Ugly. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Taklinn Ungart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Harvest Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. This amber eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Fortune-teller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Harvest Of Shadows, Male Tabaxi Rogue 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (120 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His chestnut hair is thinning but still full. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a butcher and was forced into it by his family

Ideals: Pacifist, Logical, Justice. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Eberk Trueblood, Male Dwarf Wizard 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 9 (-1)7 (-2)
Skills Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Deep blue spinel (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Beiro Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Artistic. Flaws: Impulsive, Secretive. Bonds: Adventurer, Has a crush. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Beiro Wasanthi, Male Elf Sorcerer 5
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)10 (+0) 12 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Orryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear grey pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Orryn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Orryn's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Orryn Musgraben, Male Gnome Warrior 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs

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