Holg Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Seamstress uniform. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Seamstress, Holg learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Alex Crawford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely black suit with brown socks and a vest with buckled shoes. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the south. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 30 pp. Citrine (80 gp). Eye agate (12 gp). Banded agate (12 gp).
Vonbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.
History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Borun Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His clothes are grease stained in places. His hair is blonde, silky, and of moderate length. He has violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: He was born in the south, but his parents moved at a very young age to the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home.
Ideals: Philantrophist, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2400 gp. Gold dragon comb with red garnet eye (800 gp). A silver and pearl hairclip (20 gp).
Senteq Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Marshal. His golden hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Gardener, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Marshal job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 78 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Alexandrite (800 gp). Rich purple corundum (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
