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Advanced [show]


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He keeps his long beige fur kept up in a rat tail. His yellow eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Sun Plume, Male Tabaxi Fighter 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Andram Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and dark red. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Has a crush. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Andram Death, Male Tiefling Sorcerer 10
Medium (6'9") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 gp. Fire opal (400 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Citrine (80 gp). Aquamarine (700 gp). Rhodochrosite (5 gp). Chrysoberyl (80 gp). Pink pearl (80 gp).


Social Check DCs


Theobald Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He has a red handlebar mustache and slicked back red hair. He has several tiny amber earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Mundane, Fearful, Ugly. Bonds: Rich. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Theobald Shelby, Male Human Monk 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: White pearl (50 gp). Malachite (9 gp). White opal (600 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His brown fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Sabotage a competitor; and to get a good night's sleep

Flaws: Forgetful, Insane, Insomniac. Bonds: Immigrant, Job, Adventurer. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Dagger Grass, Male Tabaxi Adept 9
Medium (6'4") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly whips and nunchakus. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jebeddo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jebeddo. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Criminal record, Job, Poor. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Jebeddo Wildwander, Male Gnome Warlock 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 4 Tanglefoot bags. 1 Everburning torch. 1 Thunderstones.


Social Check DCs

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