Oren Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy tan suit. He wears a feathered hat to hide his balding. His eyes are violet and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 14 years.
Motivation: To unite with his brother; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Attractive, Family, Immigrant, Job. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Norsko Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a white costume with the symbols of magic on his torso, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His eyes are blue and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Mentor, Adventurer. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Silver chalice with lapis lazuli gems (140 gp). Solid gold idol (700 gp). 1 Minor magic item.
Ribbles Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Brewer, but he was a colossal failure. He has achieved small success as a Slave Trader.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 17000 sp. Zircon (30 gp). Rhodochrosite (16 gp).
Mamnen Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He keeps his blue hair in a flapper bob. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Flaws: Ugly, Fearful. Bonds: Job, Military, Adventurer. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 16000 sp.
Ghaliver Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is matted, messy, and big. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 400 gp. Lapis lazuli (16 gp). Golden yellow topaz (1000 gp). Blue quartz (16 gp). Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!