Nykkan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a white and black robe with the hood down. His white crest is drawn into a tight pony tail with a card scrunchie. His red eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Animal Trainer, his father struggled to pay the bills. After coming to the age of reason, Nykkan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Poor. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 13
Hit Points 83 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his black hair well, parting it to the right. His eyes are likewise green. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and to end his boredom
Flaws: Addict, Mundane. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 52 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnome, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Nicholas Hallewell, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Miner mother left him crippled. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To be a Miner again; and to reunite with his old friends
Ideals: Extrovert. Flaws: Ugly, Secretive, Disease. Bonds: Mentor. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Brewer
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 600 gp. Golden yellow topaz (1100 gp). Red garnet (100 gp). Coral (100 gp).
Charles Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Religious, Mentor. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp. Moss agate (5 gp).
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