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Advanced [show]


Ahrim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His black hair is lengthy and is close to two feet long. His eyes are a pleasant silver.

Personality: He has always had a great fascination with Tiefling culture. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Immigrant. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Ahrim Sly, Male Tiefling Bard 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Brown-green garnet (80 gp).


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Olunt is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Entrepeneur, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Olunt Gorunn, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. 1 Average lock.


Social Check DCs


Henk Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. Henk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Rich, Nature, Criminal record. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Henk Graeme, Male Half-Orc Ranger 6
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills History +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Star rose quartz (50 gp). Moss agate (14 gp).


Social Check DCs


Orryn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man sports green clothing, slightly heavier than average wear. His black hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Orryn studied abroad. In his 11th year, his parents were killed by a illithids raid, leaving Orryn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Athletic, Fighting, Optimist, Gifted. Bonds: Enemies. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Orryn Umbodoben, Male Gnome Expert 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nykkan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest, while still mostly brass, has prominent grey streaks. His half smiles and red eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nykkan was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Persistence. Bonds: Attractive, Enemies, Military. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Nykkan Linxakasendalor, Male Dragonborn Cleric 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs

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