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Advanced [show]


Serpent Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky white painted plate armor. His Stetson hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Serpent Of Passion, Male Tabaxi Rogue 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Eiravel Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Elven culture. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: A strong sense of loyalty to Elven people; and he has a crush on the local fletcher

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Eiravel Raethran, Male Elf Warrior 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Varis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His blonde hair is drawn into a tight pony tail with a card scrunchie. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Immigrant, Poor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Varis Mystralath, Male Elf Aristocrat 11
Medium (5'4") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)13 (+1) 14 (+2)17 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He wears a tan cloak and cross-gartered grey stockings. His hair is cut close to his head. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hamil took refuge in the ruined castle and found the beat up lance and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Hamil High-hill, Male Halfling Expert 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carnelian (70 gp). Malachite (8 gp). Jade (150 gp).


Social Check DCs


Pâsh Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue armored body suit, with a simple white line shooting up and back down. His black hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Cynical. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Pâsh Redfield, Male Half-Orc Sorcerer 6
Medium (6'7") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs

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