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NPC Generator

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Advanced [show]


Ortegar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his blonde hair down. His eyes are hazel and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Armorer business at a young age. A gifted student he started as a Locksmith, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and obtaining odd cultural halfling artifacts is his passion

Flaws: Shy. Bonds: Rich, Adventurer, Job, Slave. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ortegar TellPenny, Male Halfling Druid 14
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 72 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 1000 pp. Eye agate (11 gp). Chrysoberyl (140 gp). Jade (140 gp). Violet garnet (1500 gp). Blue quartz (11 gp). Brown-green garnet (140 gp). Golden yellow topaz (1500 gp). Blue quartz (11 gp). Jade (140 gp). Deep blue spinel (1500 gp). Silver pearl (140 gp). Black star sapphire (900 gp). Aquamarine (1500 gp). Eye agate (11 gp). Eye agate (11 gp). Moss agate (11 gp). 1 Medium magic item.


Social Check DCs


Zunn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black feathered hat and black clothes. His golden hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Zunn was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his brother; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record, Family. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Zunn Gentry, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 16 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and carries quarterstaffs. He wears his black hair up in a very large beehive style do. His eyes are gray.

Personality: Overbrimming with self-confidence, Frouse isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Frouse Welber, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey cloak and is in decent physical shape. He has no crest. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Amethyst (40 gp).


Social Check DCs


Tharivol Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Bellfounder, who enjoyed hunting, Tharivol was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Bellfounder again; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Nature. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Tharivol Ofandrus, Male Elf Aristocrat 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. Eye agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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