Tûmhom Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Courier. He is portly but not overly obese. His red hair is heavily combed to the left. His eyes are likewise blue.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in the west to a Courier, Tûmhom learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He became a Courier soon after.
Motivation: He wants revenge against goblins.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: White pearl (80 gp).
Clerebold Watson, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered sword and tarnished greatsword as well. His hair is auburn, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Patrick Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with black and red striped suspenders. He wears various colorful collared shirts. He carries with him a set of shortspears on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After months of barely getting by, Patrick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Poor, Debt. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Black star sapphire (1000 gp). Rock crystal (60 gp). Star rose quartz (60 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. His red hair is thinning but still full. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.
History: A powerful necromancer made him what he is. He worked as a nervous Carpenter and found it very stressful. He struck the Carpenter job and began his own company from there.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Marbas Dread, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of his god around his neck, and a lance on his belt, he is not a threatening figure. He has silver hair. He has several tiny amber earrings on each ear.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Marbas was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Carnelian (40 gp).
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