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Advanced [show]


Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time, and he perpetually has his longsword ready. His auburn hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Secretive. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Aristocrat 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1000 pp. Blue quartz (13 gp). Eye agate (13 gp). Violet garnet (1000 gp). Fiery yellow corundum (700 gp). Citrine (80 gp). Golden yellow topaz (1000 gp). Pink pearl (160 gp). Jade (160 gp). Jacinth (2000 gp). Sardonyx (80 gp). Obsidian (13 gp). Deep blue spinel (1000 gp).


Social Check DCs


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He keeps his cinnamon fur in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Serpent studied abroad. When Serpent reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Military, Job. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Serpent Blossom, Male Tabaxi Ranger 11
Medium (5'5") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 280 pp. Blue diamond (4000 gp). 1 Minor magic item.


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is physically well-built. His brown fur is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Tailor. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Tailor

Voice: French accent

Attributes [hide]

Shifting Paws, Male Tabaxi Warrior 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 5000 sp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Chem Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady gold eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a goblins raid, leaving Chem alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and a deep hatred of goblins

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Chem Delight, Male Tiefling Paladin 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)17 (+3) 8 (-1)19 (+4)
Skills Investigation +6, Performance +7
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Ignan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Stannor has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Lazy, Disease. Bonds: Attractive, Military. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Stannor Porridgepot, Male Halfling Druid 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 48 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 39000 sp. Citrine (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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