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Advanced [show]


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright red suits and hats. He has styled his brown hair well, parting it to the left. This gray eyed easterner is not easily forgotten.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Merchant, but he got bored and became a Actor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Adventurer, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Davenport, Male Human Druid 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Masseuse mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Ugly, Addict, Shy, Disease. Bonds: Family. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Odo Winthrop, Male Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many white ritualistic tattoos. He wears an entirely tan suit with white socks and a vest with buckled shoes. His blonde hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Cook

Voice: German accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Barbarian 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Hematite (6 gp). Malachite (6 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Bathin Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his club. His hair is silver, silky, and of moderate length. His black eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Bathin was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Ideals: Athletic. Bonds: Attractive, Religious, Criminal record. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Bathin Hurt, Male Tiefling Barbarian 7
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 80 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 12000 sp. Tourmaline (60 gp). Silver pearl (60 gp).


Social Check DCs


Tarhun Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky brown painted plate armor. His crest is red and very short. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and an old rival family wants him found

Ideals: Gifted. Bonds: Job, Immigrant, Family. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tarhun Fharngnarthnost, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills History +6, Stealth +7
Senses Passive Perception 10
Languages Common, Auran, Druidic, Draconic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 16000 sp. Sardonyx (60 gp). Amber (50 gp). Rose (60 gp). Malachite (12 gp). Rose (60 gp).


Social Check DCs

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