Therai Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in black turtlenecks beneath a blue coat with red slacks. His black hair is smooth and relatively long. His ears are large.
Personality: Therai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 600 gp. Bloodstone (50 gp). Moss agate (11 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair is brown, silky, and of moderate length. He has amber eyes and a red hat with a blue feather.
Personality: Crampernap is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Deep green spinel (100 gp). Rock crystal (30 gp). Obsidian (7 gp). 1 Minor magic item.
Abad Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. His blue hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. Abad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Abad studied abroad. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Rûg Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Spice Merchant. His skin is fair and his fingers are delicate and long. His hair, while still mostly silver, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He struck the Spice Merchant job and began his own company from there.
Motivation: Expand his business.
Ideals: Professionalism, Logical. Flaws: Disease, Insane. Bonds: Job. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Quarion Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long auburn hair kept up in a rat tail. This green eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 117 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 5000 gp. Sard (70 gp). Blue quartz (12 gp).
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