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NPC Generator

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Advanced [show]


Therai Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He wears his purple hair down. His eyes are likewise white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Therai lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Family. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Therai Brilliance, Male Tiefling Adept 7
Medium (6'8") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist, Fighting. Bonds: Poor, Adventurer, Slave. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Pirithin Wildcloak, Male Halfling Druid 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 20000 cp. Lapis lazuli (10 gp). Rose (30 gp). Eye agate (10 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His golden hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: Diggory was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Disease, Lazy. Bonds: Immigrant, Attractive, Family. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Diggory Iranapha, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Aquamarine (700 gp).


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He wears his golden hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Godfrey Tyndall, Male Human Adept 9
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 230 pp. Star rose quartz (20 gp). Aquamarine (700 gp). Aquamarine (700 gp). Sard (20 gp). Bloodstone (20 gp). Moonstone (20 gp). White opal (600 gp). Freshwater pearl (10 gp).


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His brass crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was born on a small isolated farm. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Bonds: Attractive, Nature, Military. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Rogue 6
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. Zircon (50 gp).


Social Check DCs

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