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NPC Generator

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Advanced [show]


Naeris Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: Naeris was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Seamstress again.

Flaws: Insane, Shy. Bonds: Criminal record, Job, Nature. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Naeris Aloro, Male Half-Elf Bard 15
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 71 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 800 pp. Brown-green garnet (60 gp). Eye agate (10 gp). Azurite (10 gp). Amber (60 gp). Obsidian (10 gp). Star rose quartz (40 gp). Lapis lazuli (10 gp). Red spinel (60 gp). Rhodochrosite (10 gp). Coral (60 gp). Onyx (40 gp). Bloodstone (40 gp). Deep blue spinel (1300 gp). Emerald (1600 gp). Tourmaline (60 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.


Social Check DCs


Adrik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white costume with the symbols of magic on his torso. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Adrik Strongheart, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs


Gerald Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of goblins once and for all.

History: Gerald was born in the west. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Gerald Holland, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south, but his parents moved at a very young age to the west. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Cockaby Gummen, Male Gnome Druid 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Red-brown spinel (110 gp).


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is cut close to his head. His red eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Druid 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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