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Advanced [show]


Umpen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortbow. He has a moderate pudge and is not very fit. His brown hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Marshal business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Ideals: Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Umpen Pingun, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Ulfgar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky violet painted plate armor. His hair is short and brown. His violet eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Servant, his mother struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Ulfgar Ungart, Male Dwarf Adept 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (500 gp). Gold dragon comb with red garnet eye (900 gp). A small bag of saffron. (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a dire rats raid, leaving Oppleby alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Entrepeneur. Flaws: Addict. Bonds: Enemies, Military. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Oppleby Leffery, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp. Sard (80 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Lewis Stanton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports yellow clothing, slightly heavier than average wear. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Lewis Stanton, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 110 gp. Citrine (60 gp).


Social Check DCs


Foxilon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is portly but not overly obese. His white hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Foxilon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, his parents were killed by a orcs raid, leaving Foxilon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Foxilon Tealeaf, Male Halfling Sorcerer 10
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Just what you see.


Social Check DCs

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