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NPC Generator

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Advanced [show]


Roondar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Carter uniform. His long brown hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Carter in town.

History: Gifted from a young age, Roondar studied abroad. Roondar was born on a far southern plains where he grew up under the tutelage of his mother, an expert Carter. He was granted necromantic powers by his dying sister.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Roondar Daergel, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his gray fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a forest tribe. Through the years after Shivering was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shivering's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Shivering Candle, Male Tabaxi Bard 6
Medium (5'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp.


Social Check DCs


Ulblyn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and retire the richest man in the south

Ideals: Gifted, Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Ulblyn Tallfellow, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp. Pink pearl (50 gp).


Social Check DCs


Cimer Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. He has wavy chestnut hair. His skin is flawless and his black eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Cimer Tranquil, Male Tiefling Expert 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Cory Hastings, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Peridot (30 gp).


Social Check DCs

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