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Advanced [show]


Dadalan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and tan robe with the hood down, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. His eyes are likewise gold.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To clean up the streets; and further expansion of business

Ideals: Gifted. Flaws: Secretive, Insomniac. Bonds: Job, Guardian. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Dadalan Akambherylliax, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Orc, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60 pp. Red garnet (150 gp). Sard (70 gp). Black opal (700 gp).


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His bronze crest is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many goblins want him driven away.

Flaws: Disease. Bonds: Attractive, In love, Rich, Enemies. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Bilbron Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Gnomish conditions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Poor. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Bilbron Waggletop, Male Gnome Commoner 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Bullseye lantern.


Social Check DCs


John Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his feathered brown hat.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Teinithra, Male Half-Elf Warrior 8
Medium (5'7") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp. Chrysoprase (50 gp). Deep blue spinel (300 gp). Emerald (600 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has moderate length orange fur. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of northern immigrants he idolized his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Wind, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs

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