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NPC Generator

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Advanced [show]


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His white fur is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his mother before him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Passionate, Artistic. Bonds: Family, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Beast Paws, Male Tabaxi Barbarian 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Zog Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is short and silver. His hazel unseeing eyes seem to look past you.

Personality: Zog is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: Born in the west to a Bellfounder, Zog learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zog. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Flaws: Ugly, Disease, Depressed. Bonds: Military, Job, Criminal record. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Zog Clinton, Male Half-Orc Paladin 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Religious. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Warwick, Male Human Cleric 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp. Pink pearl (140 gp).


Social Check DCs


Hûmgrat Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He wears his chestnut hair up. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Courier, who enjoyed hunting, Hûmgrat was taken on many hunting expeditions. In his 17th year, his parents were killed by a gnolls raid, leaving Hûmgrat alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Assassin.

Motivation: He's in love.

Bonds: Attractive, Job, Has a crush, Nature, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Hûmgrat Sherwood, Male Half-Orc Warlock 14
Medium (6'10") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 2000 gp. Malachite (4 gp). Deep blue spinel (1300 gp). Fiery yellow corundum (1500 gp). Black pearl (1300 gp). Rich purple corundum (1500 gp). Tourmaline (80 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a white coat with green slacks, and he perpetually has his ceremonial dagger ready. His chestnut hair is unkempt and raggedy. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Simon Yeardley, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp. Deep blue spinel (500 gp).


Social Check DCs

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