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Advanced [show]


Adrik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. Adrik was born on a far southern desert where he grew up under the tutelage of his father, an expert Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Adrik Strakeln, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 8 (-1)11 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Arnold Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a quarterstaff on his belt, and sports empty pouches on his belt. His red hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Extrovert, Logical. Flaws: Insomniac, Insane. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Arnold Jethro, Male Half-Elf Wizard 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Jasper (40 gp). Coral (40 gp). Emerald (600 gp).


Social Check DCs


Pog Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports green clothing, slightly heavier than average wear. His silver hair is lengthy. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber father left him crippled. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Pog Oomtrowl, Male Gnome Cleric 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 1 Chain shirt. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Modean Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He is a Hag in disguise. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Carpenter.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Adventurer, Job, Family. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Modean Despair, Male Tiefling Druid 7
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 6000 sp. Tiger eye turquoise (12 gp). Amethyst (100 gp). 1 Minor magic item.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His red fur is greasy and uncared for. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Beast Grass, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 260 pp. Carnelian (70 gp). Citrine (70 gp). Violet garnet (1000 gp). Star ruby (800 gp). White pearl (130 gp).


Social Check DCs

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