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Advanced [show]


Merihim Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his shortbow ready. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Merihim Heal, Male Tiefling Warrior 10
Medium (6'2") Tiefling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)14 (+2) 15 (+2)19 (+4)
Skills Arcana +6, Deception +8
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mord Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Artistic, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Mord Mitchell, Male Half-Orc Cleric 6
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Pog Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a mayor again

Ideals: Logical. Flaws: Insomniac, Selfish, Insane. Bonds: Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pog Sympony, Male Gnome Ranger 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 sp. Brass mug with jade inlays (200 gp). 1 Magnifying glass.


Social Check DCs


Erias Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Stylist, Erias learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has never given up on his writing dream.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Slave, Family. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Erias Daerdahk, Male Dwarf Ranger 11
Medium (3'11") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 3100 gp. Carnelian (20 gp). Emerald (800 gp). Aquamarine (1000 gp). Amber (50 gp).


Social Check DCs


Thorin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of his god around his neck, and a rapier on his belt. He has done his best to style his black hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting. Flaws: Mundane. Bonds: Guardian, Immigrant. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Thorin Trollbleeder, Male Dwarf Commoner 10
Medium (4'4") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 78 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 20 (+5)13 (+1) 18 (+4)16 (+3)
Skills Animal Handling +8, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2200 gp.


Social Check DCs

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