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Advanced [show]


Amnon Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of death on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his purple hair. His black eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Philantrophist, Justice. Bonds: Attractive, Poor. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Amnon Agility, Male Tiefling Expert 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +5

Possessions: 8000 sp. Tiger eye turquoise (6 gp). Chrysoberyl (140 gp). Azurite (6 gp). Chrysoberyl (140 gp). White pearl (140 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. He has wavy chestnut hair. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Born in the south to a Apothecary, Ozyman learned a great deal about his father's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Job. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Ozyman Goodbarrel, Male Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargas Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Fargas embodies much of what other species detest in the Halflings. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Fargas Shadowquick, Male Halfling Rogue 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is silver, silky, and of moderate length. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Miller, who enjoyed hunting, Rathkran was taken on many hunting expeditions. Rathkran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Rathkran Mohradyllion, Male Dragonborn Adept 6
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 18 (+4)16 (+3)
Skills Deception +6, Investigation +7
Senses Passive Perception 14
Languages Common, Infernal, Druidic, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 100 gp. Smoky quartz (40 gp).


Social Check DCs


Geoffrey Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of death on his torso. He has silver hair. His fierce brown eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Map Maker in town.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He struck the Map Maker job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Geoffrey Madden, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Deep green spinel (80 gp). Black star sapphire (600 gp). Coral (80 gp). Black pearl (500 gp). 1 Half-Plate.


Social Check DCs

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