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Advanced [show]


Mugrunden Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black crest is long and unkept. This gold eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Addict, Disease. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Mugrunden Jerynomonis, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Tod Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy grey suit. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich western family. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Bonds: Attractive, Enemies, Family, Rich, Immigrant, Job. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Tod Tealeaf, Male Halfling Ranger 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man likes to wear red tank tops with brown pants. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 4 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Opinionated, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Kendall, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Blue quartz (8 gp). Rose (60 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs


Akoth Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. He has violet eyes.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: Akoth was born the youngest of three triplets. Akoth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Family, Adventurer. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Akoth Adley, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 900 gp. Emerald (1500 gp). Deep blue spinel (800 gp). Jade (100 gp). 1 Minor magic item.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. His lavender fur is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Fighting. Flaws: Depressed. Bonds: Guardian, Poor, Adventurer. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Plume, Male Tabaxi Rogue 5
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Deep blue spinel (300 gp). Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs

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