Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black hair up in a very large beehive style do. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Nature, Family. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 gp.
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting black shirt and pants. He has silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Insomniac, Disease. Bonds: Immigrant. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Ulfgar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a violet collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. He has amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Mayor, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ulfgar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulfgar. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 260 gp. Silver pearl (160 gp). Deep blue spinel (300 gp).
Boddynock Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Cressel Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his yellow robe and has his hand crossbow always slung over his shoulder. He has silver hair. He has a dull look in his red eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Farmer profession.
History: Cressel hails from a village terrorized by drow. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 10 years.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Bonds: Job, Enemies, Adventurer, Religious. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp.
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