Hugh Clayton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears silk and lounges about seductively. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and revenge
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His tied-back hair is golden. He has gleaming, smiling blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker, Philantrophist. Bonds: Slave, Criminal record, Family. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Chrysoprase (80 gp). Amber (150 gp). Tourmaline (150 gp). Coral (150 gp). Golden yellow topaz (600 gp). Brown-green garnet (150 gp). Rock crystal (80 gp). 1 Minor magic item.
Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Shy, PTSD. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Masterwork Common Melee.
Jabbie Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries greatswords. His black hair is thinning but still full. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Mercenary profession.
History: Jabbie was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Shepherd job and began his own company from there.
Motivation: To be a Mercenary again; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll, Auran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (1500 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item.
Vassago Vice, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this man has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. His eyes are likewise silver.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Jasper (50 gp). 6 Acid flasks.
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