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NPC Generator

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Advanced [show]


Jak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He is muscular with a powerful set of arms. His hair is brown and curly. His gray eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Entrepeneur. Bonds: Rich, Criminal record, Immigrant. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Jak Nimblefingers, Male Halfling Ranger 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair and beard is wavy and long. His eyes are likewise green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He also is a firm believer in the manly ideal.

History: He was raised in a plains tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Impulsive. Bonds: Nature, Criminal record, Military. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Qualen Musgraben, Male Gnome Expert 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Immeral Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His hair is long and red with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Born in the east to a Armorer, Immeral learned a great deal about his mother's area of expertise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest man in the east; and he has a crush on the local stylist

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Has a crush, Job. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Immeral Petrie, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt, and he perpetually has his club ready. His moppish auburn hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Barkeep, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Burgell took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Joker. Bonds: Poor, Nature. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Burgell Bafflestone, Male Gnome Adept 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 105 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Aquan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 2000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A silver and pearl hairclip (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (2000 gp). A delicate brass dragon egg (50 gp). 1 Medium magic item.


Social Check DCs


Aelar Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling violet eyes.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Impulsive, Insane. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Aelar Ilphelkiir, Male Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic, Undercommon, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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