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Advanced [show]


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears many layers of old clothing at all times. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Crampernap Beren, Male Gnome Expert 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Calm and collected, he is a well trained Painter. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and sabotage a competitor

Flaws: Insane, Antagonistic. Bonds: Job, Family, Rich, Guardian. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Trym Sylvaranth, Male Half-Elf Fighter 14
Medium (4'9") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 78 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 gp. An abacus with copper, silver and gold markers (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (600 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). An abacus with copper, silver and gold markers (40 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly axes and bastard swords. He wears his blonde hair down. His eyes are blue and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Mercenary business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Wesley, Male Human Warlock 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white pants and tee shirts. He wears his red hair up in a very large beehive style do. His eyes are hazel and beady.

Personality: Eccentric and domineering, Thorpe will drive conversation. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Athletic, Extrovert, Logical. Flaws: Ugly, Mundane. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Thorpe Underbough, Male Halfling Monk 13
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 73 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +7, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6

Possessions: 1000 gp. Blue sapphire (1600 gp). Violet garnet (1300 gp). Tiger eye turquoise (6 gp). Red garnet (100 gp). White opal (1600 gp). Deep blue spinel (1300 gp). Blue star sapphire (1600 gp). Onyx (50 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His crest is greying and his face has many wrinkles. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insomniac, Addict. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Baradad Pfaphnyrennish, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 900 gp.


Social Check DCs

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