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NPC Generator

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Advanced [show]


Mormo Muse, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his sword always slung over his shoulder. His purple hair is thinning but still full. His gold eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Flaws: Greedy, Shy. Bonds: Immigrant, Family, Religious. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Mormo Muse, Male Tiefling Commoner 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Quarethon Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is bronze and very short. His eyes are red and catlike.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again.

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Religious. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Quarethon Linxakasendalor, Male Dragonborn Wizard 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Frederick Barclay, Male Human Cleric 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 94 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)19 (+4) 18 (+4)15 (+2)
Skills Athletics +5, Religion +8
Senses Passive Perception 14
Languages Common, Giant, Elven, Undercommon, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 400 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear white tank tops with brown pants. He wears his gray fur down. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Map Maker business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cask took refuge in the old dungeon and found the beat up sai and armor he uses now. He has worked as a Map Maker like his mother before him.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Cask Timber, Male Tabaxi Rogue 16
Medium (5'0") Tabaxi, Neutral Good (CR 16)
Armor Class 10
Hit Points 32 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Deception +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Druidic
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4

Possessions: 5000 gp. Star ruby (500 gp). Violet garnet (1300 gp). Malachite (4 gp). Tourmaline (90 gp).


Social Check DCs


Caeldrim Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His hair is black and very short. His eyes are a pleasant blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Caeldrim was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Expand his business.

Bonds: Attractive, Poor, Job, Family, Military. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Caeldrim Burrows, Male Half-Elf Fighter 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 30000 cp. Sard (70 gp). Violet garnet (900 gp). Jasper (70 gp). 1 Good lock. 1 Silver holy symbol. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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