William York, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a lance on his belt. He wears his blonde hair up. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, William and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp. 1 Alchemist’s fire.
Balimaar Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His golden hair is heavily combed to the right. His eyes are gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: Born to a Engraver, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 700 gp.
Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy pastel pantaloons and a white scarf. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His half smiles and green eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Suhnae's homeland. Suhnae decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Andram Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He wears a brown vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: Born to a Mercenary, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has worked as a Bricklayer like his mother before him.
Motivation: To be a Mercenary again.
Flaws: Ugly, Addict. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 30000 cp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold music box (3000 gp). Solid gold idol (1200 gp).
Purson Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is well dressed, but even with his fine clothing he looks run-down. He has no hair. His eyes are likewise red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Purson was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 180 pp.
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Their contribution stands as a beacon of hope for all adventurers!
