Naal Holimion, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is still thick. His eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Naal embodies much of what other species detest in the Elves. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Naal was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Roger Wade, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and very short. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: Roger hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roger took refuge in the large cave and found the beat up bow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by brigands. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Terse, Fearful. Bonds: Enemies, Nature. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Oriax Belief, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He usually wears his white robe and has his trident always slung over his shoulder. His purple hair is kept up in a ponytail inside a small hat. His black eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Military, Debt. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp.
Elaim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His long chestnut hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Logical. Bonds: Religious, Slave, Rich. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Fenriz Quest, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a black suit. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mason like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Athletic, Optimist, Artistic. Flaws: Disease. Bonds: Job. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!