Kody Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a green and black handkerchief worn on his left side. His red hair is heavily combed to the left. His eyes are green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.
History: Kody was born in the east. At a young age he loved to build and create. When Kody reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Optimist, Persistence, Athletic. Bonds: Military, Job. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 44 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
Possessions: 3000 gp. 1 Medium magic item.
Burgell Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of halberds, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in halberd use. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of gnolls.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Guardian, Enemies. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Rolen Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. With bright red hair and a scraggly beard. He has brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Criminal record. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Abyssal, Goblin
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1700 gp). Embroidered and bejeweled glove (3000 gp). Silver ewer (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (180 gp). Golden circlet with four aquamarines (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair and beard is wavy and long. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: Fargas was raised in a hard working conservative environment. After coming to the age of reason, Fargas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Job. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item.
Nadarr Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He wears a colorful flower in his brass crest. His eyes are likewise gold.
Personality: Nadarr wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 2 Smokesticks. 4 Thunderstones.
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