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Advanced [show]


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His chestnut hair is heavily combed to the right. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a dire rats raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Fletcher like his mother before him.

Motivation: Revenge.

Flaws: Impulsive. Bonds: Attractive, Job, Family, Enemies. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Clapham, Male Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fallond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallond. Recently he has begun working with bootleggers and crooks.

Motivation: To protect his home; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Immigrant, Guardian, Rich, Criminal record. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Fallond Dankil, Male Dwarf Warrior 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Red-brown spinel (110 gp).


Social Check DCs


Raam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is drawn into a tight pony tail with a card scrunchie. His white eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born in the north to a Sailor, Raam learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Raam has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Lazy, Disease. Bonds: Job, Adventurer, Religious. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Raam Charity, Male Tiefling Cleric 11
Medium (6'6") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Medicine +6, Religion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: Aquamarine (300 gp). Deep blue spinel (300 gp). Banded agate (8 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly black, has prominent grey streaks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves writing and to teach people writing more than just about anything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Bricklayer business at a young age. He worked as a nervous Bricklayer and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Entrepeneur, Athletic, Artistic. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Vondal Glanhig, Male Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Soveliss Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born in the south, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist. Flaws: Greedy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Soveliss Dalanthan, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp.


Social Check DCs

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