Gorbundus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a violet costume with the symbols of luck on his torso, and a wedding ring on his left hand. His gold crest is matted, messy, and big. His eyes are gold and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and wishes to resurrect an old love
Flaws: Ugly, Cynical, Addict, Mundane. Bonds: In love. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Blue quartz (5 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Zircon (30 gp). Rose (30 gp). Red-brown spinel (70 gp). Alexandrite (1100 gp). 1 Minor magic item.
Calcitro Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a white vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His red hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east. He was taken from his home at a very young age. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Slave. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 120 gp.
Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His bronze crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and to be a laborer again
Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Mentor. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp. Black pearl (800 gp). Alexandrite (800 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His white hair is thinning but still full. His red eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer, Family. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +8
Possessions: 100 gp. Zircon (50 gp). Lapis lazuli (12 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Alston Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple grey robe with violet stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: He was born to loving parents in a slum to the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
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