John Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud
Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Nim Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large blonde tufts of hair around his ears. He has gray eyes and a yellow hat with a grey feather.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, PTSD. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 2000 sp.
Hubert Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, tan, dusty cloak. He has wavy chestnut hair. His eyes are gray and beady.
Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To protect his home; and to clean up the streets
Flaws: Ugly, Hedonist, Fearful. Bonds: Family, Adventurer, Guardian. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Morthos Absence, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears rags and sports a simple walking cane. His hair is black and curly. His red eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Shoemaker, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.
Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Poor, Job, Family. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. Tourmaline (50 gp). 1 Masterwork Common Melee.
Barendd Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Map Maker does. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Barendd was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and to be a farmer again
Ideals: Athletic, Gifted, Persistence. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 80 pp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
